39 lines
1.6 KiB
Rust
39 lines
1.6 KiB
Rust
//! Keyboard handling
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use crossterm::event::{KeyCode, KeyEvent, KeyModifiers};
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use super::state::{Mode, State};
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/// Event handling
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pub async fn handle_key(state: &mut State, key_event: KeyEvent) {
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match state.mode {
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Mode::List => {
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if state.confirmation.is_some() {
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match key_event.code {
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KeyCode::Char('y') => state.proceed_confirmation().await,
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KeyCode::Char('n') | KeyCode::Esc => state.cancel_confirmation(),
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_ => {}
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}
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} else {
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match key_event.code {
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KeyCode::Char('d') => state.confirm_deletion(),
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KeyCode::Char('e') => state.mode = Mode::Edit,
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KeyCode::Home => state.selected_place.select_first(),
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KeyCode::End => state.selected_place.select_last(),
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KeyCode::PageUp => state.prev_page(),
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KeyCode::PageDown => state.next_page(),
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KeyCode::Up | KeyCode::Char('k') => state.selected_place.select_previous(),
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KeyCode::Down | KeyCode::Char('j') => state.selected_place.select_next(),
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KeyCode::Esc | KeyCode::Char('q') => state.quit = true,
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_ => {}
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}
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}
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}
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Mode::Edit => match (key_event.modifiers, key_event.code) {
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(KeyModifiers::NONE, KeyCode::Esc) => state.mode = Mode::List,
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(KeyModifiers::NONE, KeyCode::Tab) => {}
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(KeyModifiers::SHIFT, KeyCode::Tab) => {}
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_ => {}
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},
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}
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}
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